Character SheetsCurrituck Itavi

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Currituck Itavi
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Currituck Itavi

Post by Currituck Itavi »

Currituck Itavi
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First Mate Itavi ahoy! Full steam ahead!



_______________________________________________________________________________
Basics
_______________________________________________________________________________
Name: Currituck Itavi
Nicknames: Tucky (by parents), Little Tucky (by Mom), Tuckibuck (by Pop), Curt (by his sailing buddy Terry) -- goes by Currituck regardless
Race: Hellbend
Gender Identity: Male (he/him/his)
Birthday: 46th of Spring, 298 AC
Age: 23
Spellpool: 210
Current Location: Avakaron/Gordon Strait/Paethsmouth
Player Account: DemonAnastasi

Aura:
Pale dandelion yellow. A faint sky-blue "puffball" roughly a foot in diameter drifts slowly in (Currituck's) counterclockwise circle around the center of his chest like a cumulus cloud in a lazy summer wind. The Journeyman Auror may observe the blue puff to rise to his head and move around more or change direction to (Currituck's) clockwise when he casts Auristics or to cease moving when he casts a Harnessed Spell. Higher-level Aurors may observe the blue puff to move up to Currituck's head and start to burst out at a constant pace (like a Pyromancy Spell) when he casts Auristics, taking up his whole visual Auristic overlay; or to be swallowed up by the dandelion yellow spiraling in on it in (Currituck's) counterclockwise motion when he casts a Harnessed Spell.

Appearance:
Currituck has a short and wiry stature for his race, at a WHOPPING 6 feet and 235 pounds. His skin is a tanned dark burgundy and his hair is a sun-bleached maroon, what little hair he has, that is -- he keeps his hair cut down close to his scalp because he feels icky if his hair is even so much as pushing half an inch. He maintains a clean-shaven aesthetic with his facial hair to show off his slight but sharp lower facial features (and also because facial hair is icky and could harbor parasites, which is not good when you're stuck out at sea in close quarters with others). His horns are usually hidden by the simple off-white cap he wears to shield his eyes -- gray as the storm clouds that long to embrace the ocean -- from the sun and protect his nearly-bare scalp from the elements, but when he isn't wearing his cap, one will notice that his left horn is but a nub due to breaking most of it off falling off some rigging, and that his right horn is just shy of four inches, sweeping smoothly back over the top of his head. Sandwiched by those stormy eyes is the prominent but narrow bridge of his nose, and holding those ambitious eyes aloft are his high and slightly-defined cheekbones. There is no visible adam's apple to speak of. Oh and by the way, he's nearsighted, so he's sometimes seen sporting spectacles so his surroundings aren't a damn blur.

The rest of his body has muscle mass and tone from his seafaring work, but his high metabolism makes it difficult for him to put on more weight, so he's still scrawny by Hellbend standards. Currituck has grown to love his body the way it is, and considers himself handsome. He carries himself confidently, as a good posture and a self-assured manner are qualities he admires and instantly respects in his superiors. His back is scored with scars old and new from being struck by the captain's daughter -- the cat o' nine tails, which is a tool used for corporal punishment aboard ships.

His outfit consists of his white, visored cap as mentioned before; a simple off-white long-sleeved shirt; tan pants with a brown belt and brass belt buckle; and a pair of brown boots that come up to the ankle (with ankle-length off-white socks within). And of course a pair of undies, but those are only viewable with express permission from Currituck.

Other Senses' Descriptions:
Auditory: Currituck's voice is on the higher end of male Hellbend voice pitches, in the tenor range. His voice sometimes cracks, particularly when he's excited or feeling some other strong emotion.
expanded voice characteristics
  • Gliding voice (light, direct, sustained), occas. Dabbing voice (light, direct, sudden) such as when leading like when he rallied the crew in Trials at Sea
  • Mixed placement, throaty placement when speaking from diaphragm
  • dry texture
  • adult age
  • high tenor pitch
  • medium size
  • fast, occas. medium tempo
  • quiet volume in easy company, mid volume at work and in certain adventures such as The Truth in the Mud, occas. loud
  • friendly tone/attitude
  • somewhat-thick Avakaronian sailor accent (sometimes articulates “I,” sometimes pronounces it “Ae”)
  • naturally-quiet vocal characteristic
Olfactory: He tends to smell like salt unless he's freshly bathed. For obvious reasons.

Personality:
A young Hellbend sailor dances down the beach to the rhythm of the shanty he's singing. He's not working, but he is keeping his lungs in shape and having fun in the process.

Such is Currituck's way: enjoy life and keep on improving.

Bubbly and outgoing with a passion for leadership, Currituck's vibrant personality makes him quick to endear. He can cry oceans, erupt volcanoes, and light up the gloomiest of days with his emotions; however, he works to temper his emotions because, to be a good captain of a ship, one must be a masterful captain of oneself. That and his emotions can be exhausting in their extremes.

Currituck speaks rather informally (save for when addressing his superiors), and where he lacks in the kitchen, he makes up for in the quantities of spices exotic and domestic he seasons his sentences with. But swearing isn't the only thing his sailor mouth can do: since childhood he'd been mistreated for his short height and small frame, especially by other Hellbend boys and men; however, this changed one day when a crewmate foolishly directed their grubby hands towards his beloved compass and they lost a finger to Currituck's hurricane fury and sharp incisors. Sailors who are familiar with him have a degree of respect for him now, and they keep unfamiliar sailors up to speed that the short sailor is not to be trifled with. Currituck prefers to turn in early and get up early, as that's when he rests the best.

Currituck worships Muostas, Citah, and Rakar chiefly, but prays to a few other Deities as well.

Rum and attractive individuals (especially human women) are his poisons, but at the end of the day, Currituck's passion towards captaincy matters far more to him than any bottle or person's physique. (Orientation: aromantic bisexual)

History:

Currituck's parents moved to Avakaron as newlyweds in 291 to start a new life and a tailoring business together. For many years they tried for a baby, but of the few pregnancies resultant of their passion, none made it to term. They prayed to the Gods to heal their infertility, but there were only more miscarriages, more heartbreak. At long last, six years after their arrival on the coast, they gave birth to Currituck, who would be their only child. They couldn't handle any more heartbreak. All they wanted to do was to love their child whom they had tried so long and so hard to welcome into the world.

Welcome, Currituck.
Welcome, our son.

For as long as he's been alive, Currituck has held a deep fascination with and adoration for the ocean, along with an inclination towards leadership. From age 10 he'd begged his parents to let him tag along on the boats and ships that made stops at the city's docks. They initially they said no -- his mere birth was a miracle, and they didn't want to lose their only son to the great nautical abyss; but despite their fears for his safety, Currituck's parents eventually relented, seeing how his eyes lit up at the mere mention of sailing -- but only for small fishing boats that wouldn't go out too far or for too long. Finally, on the eve of Currituck's 16th birthday, his parents gave him their blessing to follow his dream to become a sailor and eventually the captain of his own ship (which he will affectionately name The Rikkitik), along with the simple yet valuable gift of a compass. After a tearful night of hugs, heartfelt words, and kisses with his family, Currituck set out bright and early the next morning to find work as a sailor, beloved compass in his pocket.
Last edited by Currituck Itavi on Tue Feb 14, 2023 6:27 am, edited 67 times in total. word count: 1487
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Currituck Itavi
Posts: 839
Joined: Thu Feb 04, 2021 12:51 am
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Re: Currituck Itavi

Post by Currituck Itavi »

_______________________________________________________________________________
Skills
_______________________________________________________________________________
Basic Skills:
Language: Rigarian - Fluent
Reading: Rigarian - Fluent
Writing: Rigarian - Fluent
Language: Common - Moderate
Reading: Common - Moderate
Writing: Common - Moderate
Currituck was taught a few Common words and phrases, the Common alphabet, and how to write its letters by his father as a child. Over the course of his travels and stops in human ports (including Paethsmouth), he's picked up a few Common words and phrases -- only enough to get around, and most swear words. Always the swear words.

Progression to Moderate: Reading Common-language children's books aloud and writing in Common with his dad in Reading Rainbowsprit.

Learned Skills:
Core Skills
  • Artistry - 13 (2SXP, 11XP)
    Accumulation
    2XP, 1XP, 8XP
  • Athletics - 57 (24SXP, 14XP, 19SRXP)
    Accumulation
  • Charisma - 68 (3SXP, 56XP, 9SRXP)
    Accumulation
  • Cunning - 16 (2SXP, 14XP)
    Accumulation
    1XP, 4XP, 3XP, 2XP, 2XP, 1XP, 1XP
  • Dexterity - 5 (1SXP, 4XP)
    Accumulation
    1XP, 1XP, 1XP, 1XP
  • Discipline - 80 (11SXP, 50XP, 19SRXP)
    Accumulation
  • Espionage - 9 (1SXP, 8XP)
    Accumulation
    1XP, 1XP, 4XP, 2XP
  • Husbandry - 1 (1SXP)
    Accumulation
  • Innovation - 13 (1SXP, 12XP)
    Accumulation
    4XP, 1XP, 3XP, 1XP, 3XP
  • Investigation - 54 (1SXP, 53XP)
    Accumulation
  • Intuition - 45 (1SXP, 44XP)
    Accumulation
  • Physique - 51 (5SXP, 46XP)
    Accumulation
Specialization Skills
Combat Skills
  • Unarmed - 13 (3SXP, 10XP)
    Accumulation
    4XP, 2XP, 1XP, 3XP
  • Flexible Weapons - 17 (17XP)
    Accumulation
  • Blackpowder - 2 (2XP)
    Accumulation
    2XP
  • Bow: Crossbow - 23 (23XP)
    Accumulation
Knowledge Skills
  • Vehicle (Nautical) - 35 (29SXP, 6SRXP)
    Accumulation
  • Wilderness Survival (Ocean) - 61 (7SXP(WS)/23SXP(Surv), 5XP (Surv), 19SRXP(WS)/7SRXP(Surv))
    Accumulation
    19SRXP
    points migrated from former Survival skill
  • Cartography - 1 (1SXP)
    Accumulation
  • Chemistry - 4 (4XP)
    Accumulation
    4XP
  • Singing - 50 (7SXP, 34XP, 9SRXP)
    Accumulation
  • Decryption - 18 (18XP)
    Accumulation
  • Anatomy (Hellbend) - 12 (12XP)
    Accumulation
    1XP, 1XP, 2XP, 3XP, 2XP, 3XP
  • Astronomy - 12 (10SXP, 2XP)
    Accumulation
    2XP
  • Composition: Literature - 20 (10XP, 10SRXP)
    Accumulation
  • Composition: Music - 3 (3XP)
    Accumulation
    2XP, 1XP
  • Musical Instrument: Brass - 7 (7XP)
    Accumulation
    5XP, 2XP
  • Geology - 1 (1XP)
    Accumulation
    1XP
  • Tactics - 7 (7XP)
    Accumulation
    3XP, 3XP, 1XP
  • History: Hellbend - 2 (2XP)
    Accumulation
    1XP, 1XP
  • History: Ancient - 2 (2XP)
    Accumulation
    1XP, 1XP
  • History: Avakaron - 1 (1XP)
    Accumulation
    1XP
  • History: Religion (Angtas) - 1 (1XP)
    Accumulation
    1XP
  • History: Religion (Issias) - 1 (1XP)
    Accumulation
    1XP
  • Acting - 6 (6XP)
    Accumulation
    1XP, 4XP, 1XP
  • Zoology - 2 (2XP)
    Accumulation
    1XP, 1XP
  • Botany - 2 (2XP)
    Accumulation
    1XP, 1XP
  • Mathematics - 3 (3XP)
    Accumulation
    3XP,
    t
  • Dancin' - 1 (1XP)
    Accumulation
    1XP
  • Symbology - 5 (5XP)
    Accumulation
    5XP
  • Architecture - 3 (3XP)
    Accumulation
    3XP
  • Wilderness Survival: Plains - 2 (2XP)
    Accumulation
    2XP
  • History: Religion (Rakar) - 1 (1XP)
    Accumulation
    1XP
  • History: Religion (Wysore) - 1 (1XP)
    Accumulation
    1XP
  • Rigenology - 44 (10RXP, 34XP)
    Accumulation
Magic Skills
  • Lumenmancy! - 31 (24XP, 7SRSP)
    Accumulation
  • Hydromancy - 21 (21XP)
    Accumulation
  • Aeromancy -
    Accumulation
  • Pyromancy -
    Accumulation
  • Auristics - 24 (24XP)
    Accumulation
  • Telekinesis -
  • Chimerics -
  • Runistics -
Survival record
[*]Survival - 35 (23SXP, 5XP, 7SRXP)
Accumulation

Reputation:
  • Organized Sailing: 21 (5SXP, 16XP)
    He has a few friends on the Strait and is known by a few captains to be a helpful sailor not known to cause trouble, apart from an incident that occured in 314 AC. That incident, in which he attacked a crewmate who tried to steal his compass, is regarded as a bygone given his good interpersonal conduct in years since, but remains noted on his record with the Dockmasters.

    (+8) Word of the
    Day-Seizer sinking the Daybee spreads. While it is a somber topic, a recognition of justice is felt, as well as appreciation towards the crew of the Day-Seizer for obtaining that justice.

    (+2)While it is unknown to the crew what his motives were, Currituck took a lashing for crime that he did not commit. His seemingly selfless act is mentioned in passing by a few of the crew once they've disembarked.

    (-5) Though many ship officers do their best to accommodate and support their crew, work still needs to be accomplished. Currituck’s need to leave required others to take on more work. Hearing that it was a stressed induced episode is not as easy to empathize with as a work-related injury.

    (+8) From his humorous improv as a shantyman, to supporting an officer during a private breakdown, to discouraging an assassination, Currituck’s efforts to keep morale high are spoken of positively.


    (+3) While the crew doesn't know if First Mate Itavi noticed the dangers first, he's clearly directing the crew on how to avoid hazards on the ship. Even placing obstacles to help prevent any inattentive sailor from getting harmed. No negatives were given because Currituck had first notified Mark of all the repairs that were needed. He also gave Mark advanced notice of having sailors on the shift before Mark's replace the sails except for the main one.
    Accumulation
    ~~~
  • Hellbends: -10 (-10XP)
    (-12) While it assisted in ending the pirate battle early, Currituck's mutation became the talk of the ship. As supportive as his crew could be, Muties are thought of as diseased or afflicted by decree of the gods.

    (+1) For helping a fellow Hellbend with a personal matter when he didn’t need to.

    (+1) By helping his parents repair their home after the rigenstorm, his parents keep the community informed on what a good boy he is. (Curry is getting presents from Sailor Claus for sure!)
    Accumulation
    ~~~
  • Avakaron: +8 (+2SXP, +6XP)
    He is regarded by the neighborhood kids as "the sailor" and is badgered for tales of his adventures every time they see him after he's been gone for a while.

    (+6) People from all over the city did what they could to improve the conditions during the snowstorm. Currituck was one of many that spent several hours in the cold in order to help clear the roads. A few noted how he led others to working more efficiently.
    Accumulation
    ~~~
  • Paethsmouth: 2 (2XP)
    (+2) He did a short performance in a public crowd alongside a well-known performer.
    Accumulation
    2XP
    ~~~
  • Muostas: 1 (1XP)
    A Hellbend came out into a heavy rain and sang to him, despite how Muostas does not have control over rains. While the singing was not poor, the dancing certainly was. Though the little Hellbend did promise to get better at singing for him. The ocean will be watching.
    Accumulation
  • Wysore: 1 (+1XP)
    (+1) Currituck's struggle with being liked as a First Mate, as well as being effective and respected as a First Mate, comes to a head. The little sailor did his best to stomach his insecurities to grow into the position that he is supposed to be taking.
Last edited by Currituck Itavi on Wed Mar 15, 2023 9:30 pm, edited 30 times in total. word count: 6429
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Currituck Itavi
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Joined: Thu Feb 04, 2021 12:51 am
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Re: Currituck Itavi

Post by Currituck Itavi »

_______________________________________________________________________________
Inventory
_______________________________________________________________________________


Housing:
Nonexistent/Unique location (0.05RS/day), Extra Small (+0RS).
This location is his first mate quarters aboard Titan's Whisper. The room is 200 sq.ft. As his career as a first mate progresses, he'll stay in his old bedroom at the Itavi residence in Avakaron and in the Sailors' Junction in Paethsmouth less and less when he's ashore, eventually transitioning to sleeping on the ship full-time.

Simple Wooden Bed (rented)
Linen Blanket (rented)
Linen Feather Pillow (rented)
Simple Wooden End Table (rented)
Simple Wooden Table (rented)
Simple Wooden Chair (rented)
Oil Lamp (rented)
Simple Wooden Chest (rented)

Upkeep:
Base Rent= 0.05RS/day
Pet= Pet Rock named "Imassap" (short for "Imassaper") -- (no upkeep lol)


Personal:

Pet Rock "Imassaper"/"Imassap" (mentioned in Pet section)
Casual/Everyday Outfit
Denim half-brimmed hat (off-white)
Linen long-sleeved shirt (off-white)
Leather belt (brown)
Belt buckle (iron)
Linen pants (tan)
Linen underwear (none a' y'r business, nosy landie)
Cotton ankle socks (off-white)
Leather boots (brown)
warm weather casual/alternate outfit
shortsleeve shirt, cotton (pastel blue)
short trousers, cotton (green-as-spring)
shoes, denim (khaki/beige)
small full-brimmed hat (deep blue)
Other Clothing/Accessories Typically Worn/Carried
Compass (Sacred Item -- see Sacred Item Description below)
Eyeglasses (brass n' glass)
Wool coat (brown)
Leather backpack (brown)
Flint and Steel (flint-and-steel-colored)
Waterskin (waterskin-colored)
"Sailor's Razor" (bronze handle-heavy throwing blade -- for shaving)
Other Clothing/Accessories/makeup
"Sail-cap" (white cotton full-brimmed hat, small -- for The Sailors' Festival)
pair of gloves (fur)
pair of gloves (leather)
goggles
dark blue sleeveless cotton top

daffodil dress, medium (knee)
zipper (for dress)
sandals, leather
bracelets, wood x2 (the anklet parts on his sandals)
yellow eye shadow, common
First Mate Uniform
  • brass buttons x8 (5 on longsleeved shirt, 2 on internal breastpockets, 1 on pants)
  • zippers x2 (1 on jacket, 1 on pants)
  • black belt, leather x2 (1 for his waist, 1 for his pants)
  • gold-painted belt buckle, iron x2 (1 for his waist, 1 for his pants)
  • white longsleeved shirt, linen
  • white shortsleeved shirt, linen
  • cufflink, pair, brass
  • white jacket, denim
  • white long trousers, denim
  • black dress flat, leather
  • white half-brimmed hat, yellow and black stripes along base, denim with black leather visor
Sword Outfit
blue vest (cotton)
black vest (leather)
black trousers, short (leather)
Bard Equipment
Medium brass trumpet -- "Honker"
Medium instrument case
writing notebook (book: blank, 20-page) -- X blank
Armaments
Short Whip -- "Shimmer"
Rapier, Bronze -- “Avarfrar” (“Pointy”)
Nigh-Invulnerable Crossbow -- "Wooden Friend"/"Rikkimer" ("Wood Friend")
  • Strap x2
  • Bolt Quiver (leather basket, medium)
    • Metal Crossbow Bolts x15
Miscellaneous Objects
21 sheets of paper
blank book, 20 page (Magical Studies Notebook) -- 1 blank
Simple dip pen
copper needles x5
surgical thread (silk), 100ft -- 98 unused
Bar of soap, scented
Fragrance, Rare (Sandalwood)
tweezers
mortar and pestle
3 planks of Salvaged Wood with nails sticking out.
fishing kit
  • stone hook x10
  • line, plant material x100ft
  • reed pole
  • hand net
  • cast net
  • wood spear
Tucky's Artwork <3
Finger painting: "Avakaron is strong in the rigenstorm" (Artistry 5)

Secret Tools That Will Help Him and His Future Sidekick Later
two-person tent x1
straw bedroll x2
waterskin x1
Cooking Utensils
plate (wood) x1
spoon (wood) x1
knife (wood) x1
fork (wood) x1
one-quart stockpot (iron) x1
serving spoon (wood) x1
Containers
1 gallon Jar (glass)
40 oz Jar (glass)
20 oz Jar (glass)
Medium Basket (weave) x2
6 oz Jar (glass)
6 oz jars (clay) x3


Sacred Item: The compass his parents gave to him as a symbol of their support of him becoming the captain and sole navigator of his own life.
Last edited by Currituck Itavi on Wed Mar 15, 2023 10:01 pm, edited 16 times in total. word count: 1772
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Currituck Itavi
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Joined: Thu Feb 04, 2021 12:51 am
3

Re: Currituck Itavi

Post by Currituck Itavi »

_______________________________________________________________________________
Ledger
_______________________________________________________________________________

Profession:
Ship Officer (Dedicated)
Wages: 0.28RS/day
Relevant Skills: Charisma, WS: Ocean, Survival

Source Items Added Cost/Earned Total
Current Balance: 31.86 RS
Startup (Winter 320) -- Winter 321
Startup (Winter 320 AC)
Source Items Added Cost/Earned Total
Starter Package Starter Package Coins +10.00 Starting balance: 10.00RS
OOC
Currituck's initial deductions
off-white half-brimmed hat (denim) (7e), brown belt (leather) (3e), belt buckle (iron) (1t 8e), off-white socks, ankle (cotton) (3e), eyeglasses (brass) (2r), rope (hemp) -10ft (9e)
-0.24 7.60
Winter 320 AC
Source Items Added Cost/Earned Total
Winter 320 AC starting balance: 7.60RS
Market at Sea
Market shopping
Paper (sheet) x10 (1t). Dip Pen, Simple (4e), Ink 1oz (Black) (4e)
-0.18 7.42
Market at Sea
Bathhouse shopping
Soap (unscented) (3e), Fragrance (Rare) (2r)
-2.03 5.39
Market at Sea
His and Solara's meals at the seafood shack
catfish (uncommon) basket (5e), calamari (squid/uncommon) basket (5e), black tea x2 (6e)
-0.16 5.23
A Partying of Words
Birthday gifts for Solara
Itavi-Tailored embroidered patch (small) (5t), blueberry Tugger's Rum (bottle) (8t)
-1.30 3.93
The Brazen and Buff
His and Boga's drinks at the seafood shack
Avakaron's Own (12 oz bottle) x2 (1t), Tugger's Rum (one shot) x3 (6e)
-0.16 3.77
Rent N/A -7.20 -3.43
Wages Winter 320 AC wages +14.40 10.97
Spring 321 AC
Source Items Added Cost/Earned Total
Spring 321 AC starting balance: 10.97RS
Man th' Stout Shovel and Heave with a WILL! pair of gloves (fur) -0.06 10.91
Man th' Stout Shovel and Heave with a WILL! shovel -0.08 10.83
Ain't that a Kick in th' Head! Unarmed Combat lessons (2 days) -0.56 10.27
Ain't that a Kick in th' Head!
granola brekky
1 cup raisins (-2e), 1 cup almonds (-8e)
-0.10 10.17
Reading Rainbowsprit paper (sheet) x10 -0.10 10.07
A Shot in the Dark
Sword outfit~
blue vest (cotton) (3e), black vest (leather) (7e), black trousers, short (leather) (1t 3e)
-0.23 9.84
A Shot in the Dark prostitute wages (freelance) +0.09 9.93
What Shall We Do with the Birthday Sailor? flower crown -0.02 9.91
The Truth in the Mud
food
14 cups brown rice (1t 4e), 9 units orange bell pepper (1t 8e), 6.75 cups blackberries (2t 7e), 5 lb bass (1t 5e), 1 unit chard (8e)
-0.91 9.00
The Truth in the Mud cotton dressing (1 yard) -0.03 8.97
The Truth in the Mud
Cooking utensils
plate (wood) x1 (1e), spoon (wood) x1 (1e), knife (wood) x1 (2e), fork (wood) x1 (1e), one-quart stockpot (iron) x1 (7e), serving spoon (wood) x1 (2e)
-0.14 8.83
The Truth in the Mud
secret tools that will help him and his future sidekick later
two-person tent x1 (3r), straw bedroll x2 (8t), waterskin x1 (2t)
-4.00 4.83
The Truth in the Mud
containers to put all this crap in
1 gallon Jar (glass) (9e), 40 oz Jar (glass) (6e), 20 oz Jar (glass) (4e), Medium Basket (weave) x2 (6e), 6 oz Jar (glass) (2e)
-0.27 4.56
Rent N/A -4.60 -0.04
Wages Spring 321 AC wages +12.00 11.96
Summer 321 AC
Source Items Added Cost/Earned Total
Summer 321 AC starting balance: 11.96RS
The Aspiring Captain's Shimmering Daughter Whip (Short) -- "Shimmer" -2.00 9.96
The Aspiring Captain's Shimmering Daughter Flexible Weapons lessons -0.28 9.68
Hey There, Strumpet! Let's Play the Trumpet! Musical Instrument: Trumpet lessons -0.36 9.32
Hey There, Strumpet! Let's Play the Trumpet! Medium Instrument (brass trumpet) -- "Honker" -2.60 6.72
Hey There, Strumpet! Let's Play the Trumpet! medium instrument case (trumpet) -0.40 6.32
Sew Much Fun! wooden buttons (x4) -0.01 6.31
Sew Much Fun! Cloth, Common (1yd) -0.02 6.29
OOC Purchase sleeveless cotton top (1) -0.02 6.27
Trials on Land Chicken Eggs (12) -0.04 6.23
OOC purchases
stuff for Nightingale
  • tweezers (1): .10
  • brass goggles (1): 3.00
  • bronze handle-heavy throwing blade ("sailor razor"): .16
-3.26 2.97
OOC purchase 1oz vial of black ink (1) -0.04 2.93
Trials on Land post-grade deduction 20ft of rope (linen)
(not adding to inventory)
-0.16 2.77
Rent N/A -4.60 -1.83
Wages Summer 321 AC wages +14.72 12.89
Fall 321 AC
Source Items Added Cost/Earned Total
Fall 321 AC starting balance: 12.89RS
OOC Purchase brass eyeglasses (he yote them overboard in The Nightingale) -2.00 10.89
Ten Hours of Goofin' in Paethsmouth as a Hellbend A hot meal at the Sailors' Junction (x4, 4e each) -0.16 10.73
Ten Hours of Goofin' in Paethsmouth as a Hellbend soap, scented -.04 10.69
Roofin’ n’ Goofin’ 1 sq ft plank of common wood (birch) -0.02 10.67
En Duvrath el Taiass white cotton full-brimmed hat (small) -0.06 10.61
En Duvrath el Taiass
bakery purchases
apple turnovers (x2, -4e each), pumpkin spice cupcake (-2e)
-0.10 10.51
En Durvad El Taiass Tugger's Rum (bottle) -0.80 9.71
Drinking the Autumn Away Bellyflogger drink -0.10 9.61
Dance of Swords One-handed Swords lessons idk yet
Dance of Swords Rapier, Bronze -- “Avarfrar” (“Pointy”) -4.00 5.61
Dance of Swords Surgical Thread, Silk (100 ft.) -0.50 5.11
Dance of Swords Copper Needle (x5) -0.03 5.08
Rent N/A -4.55 0.53
Wages Fall 321 AC wages +21.84 22.37
Winter 321 AC
Source Items Added Cost/Earned Total
Winter 321 AC starting balance: 22.37RS
A Change of Hands Crossbow Boat -- balay ma las', Bolt -- Metal (x15) -0.60 21.77
A Change of Hands Strap (x2) -0.04 21.73
A Change of Hands Leather Basket, Medium -- quiver for crossbow, ~15 bolt capacity -0.03 21.70
A Change of Hands Apple -0.02 21.68
Let's Start at the Very Beginning... Book (blank, 20 page) -0.08 21.60
OOC Purchase Paper, sheet x10 -0.10 21.50
OOC Purchase Gloves, pair (leather) -0.07 21.43
Well Snow Me Down! wooden plank, 12 sq. ft. -- the oval-shaped sled known as Cereal! -0.10 21.33
Well Snow Me Down! rope, linen (10 ft.) -0.08 21.25
Hunting for Friends Crossbow Bolts, Metal (x5) -0.20 21.05
Rent N/A -4.50 16.55
Wages Winder 321 Wages +21.60 38.15
Spring 322 AC
Source Items Added Cost/Earned Total
Spring 322 AC starting balance: 38.15RS
OOC Purchase Ministry Standard Class (Apprentice: Lumenmancy) -5.00 33.15
What's Your Angle?
fishing kit: 2.50RS
  • stone hook x10
  • line, plant material x100ft
  • reed pole
  • hand net
  • cast net
  • wood spear
-2.50 30.65
I'll Make a Mate Out of You
Itavi-Tailored First Mate Uniform
  • brass buttons x8 (5 on shirt, 2 on internal breastpockets, 1 on pants): -.02
  • zippers x2 (1 on jacket, 1 on pants): -.06
  • black belt, leather x2(1 for his waist, 1 for his pants): -.06
  • gray belt buckle, iron x2 (1 for his waist, 1 for his pants): -.36
  • white longsleeved shirt, linen: -.03
  • cufflink, pair, brass: -.06
  • white jacket, denim: -.08
  • white long trousers, denim: -.13
  • black dress flat, leather: -.11
  • white half-brimmed hat, denim with black leather visor: -.08
    I was told by Abra to move the decimal of the leather modifier (2.14) one space to the left and add that to the denim modifier for the total modifier to multiply by the base half-brimmed hat price, which yields the following, rounded up:
    .04 x [1.6+.214] = .08
-.99 29.66
OOC Purchase
spring fashion!
  • daffodil dress, medium (knee): -.06
  • zipper (for dress): -.03
  • sandals, leather: -.13
  • bracelets, wood x2 (the anklet parts on his sandals): -.04
-.26 29.40
OOC Purchase yellow eye shadow, common -.03 29.37
Rent N/A -9.20 20.17
Wages Spring 322 Wages +25.76 45.93
Summer 322 AC -- season of clothing price update, all clothing purchases are henceforth in compliance with new pricing
Source Items Added Cost/Earned Total
Summer 322 AC starting balance: 45.93 RS
OOC Purchase First Mate Uniform: white shortsleeved shirt, linen (purchased after clothing price update on price list -0.20 45.73
OOC Purchase -- was originally gonna be a Fertility Festival solo with Djoomart but scrapped it, he and Djoomart still got drinks tho The Sword drink at the seafood shack -0.05 45.68
Water We Waiting For? Ministry Standard Class (Apprentice: Hydromancy) -5.00 40.68
Summer 321 Writing Challenge Reward A small OOC reward of 5 ruby skerricks. +5.00 45.68
Words on the Winds Ministry Standard Class (Apprentice: Aeromancy) -5.00 40.68
Artsy-Fartsy Mortar and Pestle -0.30 40.38
Artsy-Fartsy 3 6-oz jars (clay) -0.03 40.35
OOC Purchase ink 1oz (black) x5 -0.20 40.15
Water We Waiting For?
Swords and Sandals visit
Room (1 hour) (-0.02), Grog x2 (-0.04)
-0.06 40.09
OOC Purchase Paper, Sheet x50 -0.50 39.59
OOC Purchase lemon x3 -0.06 39.53
Rent N/A -9.20 30.33
Wages Summer 322 Wages +25.76 56.09
Fall 322 AC
Source Items Added Cost/Earned Total
Fall 322 AC starting balance: 56.09 RS
Fun-sized Hellbend on Fire Ministry Standard Class (Apprentice: Pyromancy) -5.00 51.09
Many Faces and Many Gifts
Kynier's gift
Apprentice-Enchanted Bronze necklace: -6.25
0.25 necklace x5 bronze=1.25
1.25 final base price +1.00 engraving "Kynier" = 2.25
Enchantment: +2 to Discipline (Apprentice Enchantment) squared =4.00
2.25 total jewelry price +4.00 Enchantment price =6.25 final price
Saundra's gift
Apprentice-Enchanted Copper bracelet with two small jaspers: -6.30
0.10 bracelet x3 copper=0.30
2 small jaspers: (0.50x2)x1.00 = 1.00
0.30 base jewelry price +1.00 gem additions = 1.30
1.30 final base price +1.00 monogram "S" "H" = 2.30
Enchantment: +2 to Artistry (Apprentice Enchantment) squared =4.00
2.30 total jewelry price +4.00 Enchantment price= 6.30 final price
-12.55 38.54
Many Faces and Many Gifts 8 oz pouch, leather x2 -0.06 38.48
Many Faces and Many Gifts Darts bet -0.10 38.38
Aura, Schmaura Auristics Class at the Ministry (Apprentice) -5.00 33.38
OOC purchase Arm Band -- Single (usin' it as a handkerchief) -.10 33.28
The Brass Cleans the Brass lemon x1 -.02 33.26
Peer Review Earnings Fall 322 N/A +1.00 34.26
Rent N/A -9.10 25.16
Wages Fall 322 Wages +25.48 50.64
Winter 322 AC
Source Items Added Cost/Earned Total
Winter 322 AC starting balance: 50.64 RS
Winter 322 Inventory Purge -4 sheets of paper
-1oz jar of black ink -- x2
N/A 50.64
Winter's Nights' Poetry book: blank, 20-page (his writing notebook!) -0.08 50.56
Winter's Nights' Poetry 1oz ink, black x3 -0.12 50.44
Slappin' Swords
clothes
shortsleeve shirt, cotton (pastel blue) (-0.20)
short trousers, cotton (green-as-spring) (-0.60)
shoes, denim (khaki/beige) (-0.80)
small full-brimmed hat (deep blue) (-0.60)
-2.20 48.24
Housing and Lifestyle Unique X-Small Fair (-7.28), Average (-9.10) -16.38 31.86
Wages Winter 322 Wages +
Spring 323 AC
Source Items Added Cost/Earned Total
Spring 323 AC starting balance: 31.86
A Study of Shorebirds: 2 See 1 Bird Perceptics class at the Ministry (Apprentice) -5.00

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Last edited by Currituck Itavi on Wed Mar 15, 2023 9:58 pm, edited 51 times in total. word count: 4820
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Currituck Itavi
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Re: Currituck Itavi

Post by Currituck Itavi »

_______________________________________________________________________________
Threads
_______________________________________________________________________________
Intended thread roles: Comic relief, the bard

Memory Threads prior to starting season
Spring 304 memory threads
Fall 305 memory threads
SSR? Date Thread Title Rewards
C 12th Currituck ne Rakas Athvas (Currituck the Swordfighter) THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Summer 314 memory threads
SSR? Date Thread Title Rewards
N/A 90th The Finger-biting Incident of 314 AC (I will not submit this for grading as it is just to illustrate backstory and was accounted for in his SXP)
Fall 320 memory threads
SSR? Date Thread Title Rewards
E 43rd The Catty Case of the Purloined Locket Intuition +3, Cunning +2
Winter 320 AC threads
SSR? Date Thread Title Rewards
Y 19th Market at Sea Charisma +3, Intuition +1, Investigation +4, Singing +1, Discipline +1, Espionage +1
Complete 21st-28th (Memory) A Meeting Terse Aboard the Gaudy Verse The Milestone of Many Trials
Y 30th The First Sermon Decryption +4, Investgation +2, Cunning +1
Y 30th The "Forgotten" Cargo Physique +2, Cunning +4, Charisma +1
Y 30th--38th Trials at Sea (a.k.a. my beloved novella, my baby) Athletics +3, Physique +3, Anatomy (Hellbend) +1, Singing +4, Cunning +3, Discipline +2, Intuition +1, Dexterity +1, Artistry +2, Astronomy +2, Investigation +1, Decryption +2, Reputation (Organized Sailing) +2, Survival +3, Charisma +4
E 38th A Partying of Words Artistry +1, Charisma +3, Intuition +3, History: Hellbend +1
Y 40th The Brazen and Buff Physique +6, Anatomy (Hellbend) +1, Charisma +2, Investigation +3, Decryption +1, Discipline +1, Geology +1
Spring 321 AC threads
SSR? Date Thread Title Rewards
C 4th Man th' Stout Shovel and Heave with a WILL! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Y 6th Ain't that a Kick in th' Head! Combat (Unarmed) +4, Athletics +2, Composition (Writing) +2
Y 10th Reading Rainbowsprit Investigation +6, Charisma +1, Composition (Writing) +2
E 20th A Shot in the Dark Discipline +5, Intuition +8, History: Avakaron +1, Rigenology +1, Charisma +8, Anatomy: Hellbend +2, Investigation +1
46th, 49th What Shall We Do with the Birthday Sailor? THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Y 62nd Just One Unchecked Emotion Away... Discipline +1, Investigation +1
64th The Truth in the Mud THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Y 86th Spring Cleaning The Difficult Topics Milestone
C 87th Job Shadowing at Sea THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
91st No Solace Within THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Summer 321 AC threads
SSR? Date Thread Title Rewards
Y 2nd The Aspiring Captain's Shimmering Daughter The Difficult Topics Milestone
Y 9th I'd Face Off a Cannon If They but Looked on! The Difficult Topics Milestone
Y 11th Reflections in the Crow's Nest The Difficult Topics Milestone
E 17th Hey There, Strumpet! Let's Play the Trumpet! Musical Instrument: Brass +5, Acting +1, Singing +4, Charisma +1, Composition: Music +2
C 17th Landie's First Voyage THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 18th Sea Legs THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 18th Rigarious Learning THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 27th (Memory) The Cane Caper THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
31st It's a Party on the Gordon Strait! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
33rd Sew Much Fun! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
37th The Maudlin Times THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Y 51st Even the Sun Can Sleep The Difficult Topics Milestone
E 72nd-85th Trials on Land The Milestone of Many Trials
70thSu, 88thSu-5thF The Journey of the Nightingale See Fall 321 thread entry for grade results!
Fall 321 AC Threads
SSR? Date Thread Title Rewards
70thSu, 88thSu-5thF The Journey of the Nightingale THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 26th-27th Insults with Nuts Discipline +4, Physique +2, Charisma +5, Innovation +1, Intuition +1, Food Preparation +3, Mathematics +1, Singing +1, Athletics +1
C 27th I Want Buttons The Sew-Sew Milestone
30th What We Have in Common THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 57th In Ha Haskad in Nyanya (To Be Unable To Speak) The The Jamilya Tashmatov Milestone
E 58th Ten Hours of Goofin’ in Paethsmouth as a Hellbend The The Jamilya Tashmatov Milestone
E 76th-78th Racing Against the Storm The The Jamilya Tashmatov Milestone
78th The Storm within Our Hearts THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 79th Roofin’ n’ Goofin’ Engineering +3
81st En Duvrath el Taiass THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
84th Drinking the Autumn Away THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 86th Dance of Swords THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Winter 321 AC threads
SSR? Date Thread Title Rewards
E 5th A Change of Hands The Handy-Dandy Milestone
E 8th Hands-on Experience The Handy-Dandy Milestone
E 11th Let's Start at the Very Beginning... The Sound of Rigen Milestone
E 11th ...A Very Good Place to Start! The Sound of Rigen Milestone
12th Etched in Fire THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 22nd Diary Lost at Sea Investigation +7, Intuition +5, Charisma +3
E 23rd Innocence Lost at Sea Discipline +4, Investigation +2
E 26th Put Your Money Where Your Mouth Is Mathematics +3, Anatomy: Hellbend +3, Innovation +1
E 26th (NSFW) Ashore Explorations Anatomy: Hellbend +2, Investigation +5, Intuition +5
E 32nd Well Snow Me Down! Innovation +3
33rd Seaing Shadows Across the Water THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
44th Trial of FIre THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
46th Hunting for Friends THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Spring 322 threads
SSR? Date Thread Title Rewards
4th Bonding the Unbonded THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 6th Way, Hey, Blow the Man Down! The Spring Bardic Shenanigans Milestone!
C 10th Mate Like Me The First Mate Itavi Milestone!
C 11th-57th I'll Make a Mate Out of You The First Mate Itavi Milestone!
E 15th Starry-eyed Sailor Lumenmancy +16, Charisma +2, Survival +1, Decryption +4
C 15th-40th Emergency Drills The First Mate Itavi Milestone!
20th What's Your Angle? THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 66th Bully or Bully? The First Mate Itavi Milestone!
68th Full of the Joys of Spring THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 70th Common Decency The First Mate Itavi Milestone!
E 74th Singin' in th' Rain The Spring Bardic Shenanigans Milestone!
83rd Another Race, Another Holiday The First Mate Itavi Milestone!
Summer 322 threads
SSR? Date Thread Title Rewards
C 2nd Seeking Enlightenment THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
39th N' Don't Think We Don't Know How t' Weed 'em Out... THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
41st Water We Waiting For? THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 41st The First Mate's Call None.
E 82nd Artsy-Fartsy The Artsy-Fartsy Milestone!
82nd Words on the Winds THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
E 83rd The Skyful Tower The Artsy-Fartsy Milestone!
C 89th Impossible? Quite Possible! The First Mate Itavi Milestone!
C 90th In Ship Shape pt. 1 THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
C 90th, 92nd In Ship Shape pt. 2 THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Fall 322 AC threads
SSR? Date Thread Title Rewards
E 21st The Brass Cleans the Brass +4 Chemistry, +1 Decryption
42nd Many Faces and Many Gifts
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
81st I Double-Dohi Dare You! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Last edited by Currituck Itavi on Fri Dec 16, 2022 4:12 am, edited 24 times in total. word count: 2520
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Currituck Itavi
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Re: Currituck Itavi

Post by Currituck Itavi »

Records from old skill system
old skills
Learned Skills:

Master:
N/A

Expert:
N/A

Journeyman:
  • Navigation - 29 (26 SXP, 3XP)
    Accumulation
    3XP
  • Endurance - 29 (15 SXP, 14XP)
    Accumulation
    2XP, 4XP, 6XP, 2XP
Apprentice:
  • Observation - 17 (17XP)
    Accumulation
    4XP, 2XP, 1XP, 3XP, 1XP, 6XP
  • Charisma - 13 (3 SXP, 10XP)
    Accumulation
    3XP, 1XP, 4XP, 2XP
  • Astronomy - 12 (10 SXP, 2XP)
    Accumulation
    2XP
  • Singing - 11 (7 SXP, 5XP)
    Accumulation
    1XP, 4XP
  • Swimming - 10 (10 SXP)
    Accumulation
  • Rigenology - 10 (10 RXP)
    Accumulation
  • Cartography - 8 (8 SXP)
    Accumulation
  • Wilderness Survival (Ocean) - 7 (7 SXP)
    Accumulation
  • Unarmed Combat - 7 (3 SXP, 4XP)
    Accumulation
    4XP
  • Climbing - 6 (4 SXP, 2XP)
    Accumulation
    2XP
  • Meditation - 6 (3 SXP, 3XP)
    Accumulation
    2XP, 1XP
  • Intimidation - 5 (2 SXP, 3XP)
    Accumulation
    1XP, 2XP
  • Deception - 5 (5XP)
    Accumulation
    1XP, 3XP, 1XP
  • Intelligence - 5 (5XP)
    Accumulation
    4XP, 1XP
  • Tailoring - 4 (2 SXP, 2XP)
    Accumulation
    2XP
  • Composition (Writing) - 4 (4XP)
    Accumulation
    2XP, 2XP
  • Logic - 3 (3XP)
    Accumulation
    2XP, 1XP
  • Leadership - 2 (2XP)
    Accumulation
    2XP
  • Anatomy - 2 (2XP)
    Accumulation
    1XP, 1XP
  • Philosophy - 2 (2XP)
    Accumulation
    1XP, 1XP
  • Storytelling - 1 (1XP)
    Accumulation
    1XP
  • Detection - 1 (1XP)
    Accumulation
    1XP
  • Acrobatics - 1 (1XP)
    Accumulation
    1XP
  • Geology - 1 (1XP)
    Accumulation
    1XP
  • Stealth - 1 (1XP)
    Accumulation
    1XP
thread timeline with previous skills listed, for recordkeeping purposes
Winter 320 AC threads
Date Thread Title Rewards
19th Market at Sea Charisma +3, Detection +1, Observation +4, Singing +1, Philosophy +1, Stealth +1
30th The First Sermon Intelligence +4, Observation +2, Deception +1
30th The "Forgotten" Cargo Endurance +2, Deception +3, Intimidation +1, Charisma +1
30th--38th Trials at Sea (a.k.a. my beloved novella, my baby) Endurance +4, Anatomy +1, Singing +4, Deception +1, Meditation +2, Detection +1, Climbing +2, Acrobatics +1, Tailoring +2, Astronomy +2, Observation +1, Logic +2, Leadership +2, Navigation +3, Charisma +4, Intimidation +2
38th A Partying of Words THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
40th The Brazen and Buff Endurance +6, Anatomy +1, Charisma +2, Observation +3, Logic +1, Intelligence +1, Meditation +1, Geology +1
Spring 321 AC threads
Date Thread Title Rewards
4th Man th' Stout Shovel and Heave with a WILL! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
6th Ain't that a Kick in th' Head! Unarmed Combat +4, Endurance +2, Composition (Writing) +2
10th Reading Rainbowsprit Observation +6, Storytelling +1, Composition (Writing) +2
20th A Shot in the Dark THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
46th, 49th What Shall We Do with the Birthday Sailor? THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
62nd Just One Unchecked Emotion Away... Philosophy +1, Observation +1
64th The Truth in the Mud THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
86th Spring Cleaning THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
87th Job Shadowing at Sea THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
91st No Solace Within THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Summer 321 AC threads
Date Thread Title Rewards
2nd The Aspiring Captain's Shimmering Daughter THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
9th I'd Face Off a Cannon If They but Looked on! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
17th Hey There, Strumpet! Let's Play the Trumpet! THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
THREAD TITLE THREAD XP AWARDED (e.g. +5 Stealth, +1 Observation, etc)
Last edited by Currituck Itavi on Sun Dec 05, 2021 11:21 pm, edited 4 times in total. word count: 3226
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Currituck Itavi
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Re: Currituck Itavi

Post by Currituck Itavi »

First Mate
of The Rikkitik

_______________________________________________________________________________
Click to view artwork
Image
Last edited by Currituck Itavi on Sun Dec 05, 2021 11:22 pm, edited 1 time in total. word count: 92
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Currituck Itavi
Posts: 839
Joined: Thu Feb 04, 2021 12:51 am
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Re: Currituck Itavi

Post by Currituck Itavi »

Chief Steward
of The Rikkitik

_______________________________________________________________________________
Click to view artwork
Image
NPC Type: FNPC
Name: Terry Johnson
Race: Human
Birth Year: 32nd Fall, 299 AC.
Location: Avakaron/Paethsmouth/Gordon Strait (upon introduction), aboard The Rikkitik (upon recruitment)
Profession: Organized Sailor (upon introduction), Organized Steward (currently), Chief Steward of The Rikkitik (upon recruitment)
Relation to PC: Currituck's longtime friend and future chief steward
Skills:


Investigation 51
Intuition 33
Food Preparation 51
Athletics 15
Espionage 15
Charisma 10
Musical Instrument (Woodwind) 12
Artistry 10
Botany 5
Rigenology: 15
Deceptics: 5


-Observation: 44
-Detection: 33
-Food Preparation: 28
-Endurance: 20
-Espionage: 10
-Intelligence: 10
-Leadership: 10
-Musical Instrument (Glass Flute) 8
-Cosmetology: 7
-Herbalism: 5
-Stealth: 5
-Rigenology: 15
-Deceptics: 5


Languages & Fluency: Rigarian (Fluent), Common (Fluent)
Reading Language & Fluency: Rigarian (Fluent), Common (Fluent)
Writing Language & Fluency: Rigarian (Fluent), Common (Fluent)
Swimming: Yes

Appearance: 5' 8", 134 lbs. Light brown skin. Brown hair fastened into spherical pigtails with yellow hairties; has a beard which they keep trimmed short around their chin and jawline; eyebrows are trimmed and shaped to be shorter than their natural span across Terry's browline. Round nose with a slight bridge. Warm, dark brown eyes that are always watching; yellow eyeshadow on the upper eyelids. Yellow nail polish. Occasionally wears yellow-tinted lip balm. Off-white button-up shirt with fancy orange suspenders and cool brown pants. White socks with brown Mary Janes of matching shade to their pants. Slight frame (quick and nimble like Currituck), stands with good posture, posture varies when sitting. They often move one corner of their mouth into a smirk or a half-frown. Their conversational pose consists of hands clasped right over left in front of them with arms at 90 degree angles or a slightly wider angle. Right-handed.

Chief Steward uniform:
  • Galleywear: Chef's hat with a black band around the base, black chef's apron.
  • Cabinwear: Maid's bandanna with black trim, maid's apron with black frills.
Personality: Very observant (20/20 vision), is often tasked with manning the crow's nest on ships as a result while they're a regular ol' sailor (don't ask them how they're so observant). Warm, helpful, and friendly towards their friends, but can be a condescending know-it-all at times (this will especially be apparent should someone miss a meal call aboard The Rikkitik -- like the other Rikkitikers, Terry has little tolerance or patience for dungisses). Can be the voice of reason in a situation, has helped Currituck (whom they affectionately call the human name "Curt") calm down before. Has used gathered information against people and can and will do so again should there be a need. Wants nothing to do with criminals or crime. Loves cooking and learning and developing new recipes (their signature dish on The Rikkitik's menu will be a dessert called "Terry's Chocolate Insult," topped with toasted almonds). Loves their mama and Bend-mama very much.

Background/History: Born and has lived in Avakaron their whole life. Terry's father died of illness when they were but a year old, and the Johnsons' family friend, a Hellbend woman named Dimira Muratov, stepped up to help Terry's mother raise them. Grew up in a bilingual household, hence their fluency in both Common and Rigarian. When Terry aged up to adolescence, their mama (human mother) took up studies at the Ministry of Casters with the goal of becoming a professional hydromancer for the city, putting out fires. But money was tight; Terry's mama was struggling to balance school, work, and raising her child, and Terry's Bend-mama (Dimira) was struggling to support the family financially as well. Therefore, in secret, Terry went into Avakaron's underground and took up work in a criminal organization as an information-gatherer for the purpose of extortion and blackmail. They learned how to spy on people unawares and pick up on social cues that indicated a person was not being forthcoming, and their mentor in the organization taught them a very simple utilitarian use of Deceptics -- merely how to make a quick noise such as a pop -- as a means of causing a distraction to facilitate escape should a situation go south. The job made them money and they helped put their mama through school, but eventually their mothers found out where they were getting the money from. They begged Terry to cut all ties with the organization, that they could get by without Terry resorting to crime, but Terry just wanted their mama to achieve her dream and refused to stop providing for the family, and so the women allowed their child to continue working for shady money, not saying a word about it outside the confines of the Johnson house. They would occasionally bring it up now and then and attempt to persuade Terry to find another means of income, but Terry would always refuse, citing "I'm doing this for Mama." The guilt of gathering information to hurt people got to Terry over time, however, and they vowed that as soon as their mama graduated, they'd cut all ties with the organization. But when that time came, it wasn't so simple. They explained to their superiors that they no longer wished to work for them, but their superiors wouldn't let them go; Terry knew far too much information about the organization and its victims, given their role in the operation. So Terry was stuck. Fast forward a year, and Terry is just on the cusp of turning eighteen when they're on an information-gathering mission that goes south. They get caught -- they try to make a pop to distract the witness -- they cast too fast -- they get dizzy -- they get knocked out. Next thing they know, they're being questioned by the Champion's Sect. The Sect offers them a deal: tell them everything they know about the organization (who its members are, what they do, who their victims are, what was done to them, etc.) and they'll be able to walk free with no criminal record. Terry accepted the deal and spilled everything. They burnt every single bridge they built with that organization, throwing their mentor under the cart especially (the mentor had divulged a lot of information about themself to Terry), and the Sect began their investigation. Soon the entire organization was shut down by the Sect and all members who could be found besides Terry were punished according to their respective crimes. Terry was free to do as they pleased and live an honest life, leaving their past behind, but will their act of betrayal come back to bite them?

Terry told their mothers the good news, but knew the city wasn't the safest place for them in the aftermath of their selling-out everyone in the criminal organization -- there could still be former members out there who wanted revenge. So they thought it best to take up an honest job that would keep their time in Avakaron minimal, and that job was being a sailor on merchant ships on the Gordon Strait, shipping cargo to and from Avakaron and Paethsmouth. It was in this line of work that they met Currituck Itavi, and the two became good sailing buddies. Terry and Currituck look forward to the times they are scheduled to work on the same ship during the same voyage, and eventually, when Terry and Currituck meet once more after the short Hellbend becomes the captain of his own ship, Terry will become the little captain's Chief Steward and be the eyes and ears of their captain. Always watching. Always listening.

Upkeep: N/A
Other: Terry's nickname for Currituck is "Curt," a human name. Currituck's nickname for Terry is "Terry-ku," combining Terry's first name with the Rigarian suffix often affixed to the names of kus.

Orientation: Androromantic androsexual
Favorite foods: lemons, limes, brioche, carrots (esp. candied carrots), butternut squash, lamb, duck, pork, tilapia, "seafood spinwheels," "Terry's Chocolate Insult", chocolate in general, brownies
Catchphrase: "Like, wow!" Terry uses this Common-language phrase to convey surprise, amazement, or shock.
Sailor dialect and accent: Avakaronian
Voice pitch: clear, slightly-nasally, medium-high, velvety baritone.
Trivia: Terry's catchphrase is derived from one of Shaggy's catchphrases in Scooby-Doo. The name of Terry's signature dish is derived from a gag in the YouTube Poop "Make Cake Bake!" by DaThings.
Last edited by Currituck Itavi on Sun Dec 05, 2021 11:23 pm, edited 2 times in total. word count: 1492
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Re: Currituck Itavi

Post by Currituck Itavi »

Master-at-Arms
of The Rikkitik

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Currituck Itavi
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Currituck Itavi

Post by Currituck Itavi »

Doctor
of The Rikkitik

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