The Price List is a massive and ever-growing list of goods and services that exist in Siliren along with their prices. This list includes many modifiers for different materials, sizes and even locations. Sometimes these prices and modifiers can get confusing so feel free to approach a Spirit or Chat with questions. If you think of an item that is not on the Price List – post in the Price List Request thread and it will likely get added.
Keyboard command, “ctrl+F” for Windows, or “command+F” for Mac, is your friend on this page. Use that command and then type what you are looking for. This should help you navigate this gigantic page.
Currently, the only plants and animals listed and priced are those that are available within the region of Winhem. There is no outside trade at this moment in time so many items won’t be available to your character. If you think an item should be added to the region, comment on the Price List Request thread.
There are many different types of food in Siliren. Some only grow and live in certain regions and therefore may have modifiers if being purchased elsewhere – or they simply might not be available in different locations. Many foods can come in different quantities, or types – each that have different prices.
If one wants to purchase the seeds of a plant in order to grow the plant themselves, and the plant seed is not listed within the Nut & Seeds section, the Herbs section or the Spices section, then the character may purchase the plant seed by using the following modifier: original plant price (as listed on Price List) x0.5. This price will give the buyer around 50 seeds of the plant in question. If the divided price is less than 1 copper coin, round up.
Immature or mature full plants that are not listed on the Price List cannot be bought or obtained except from a fellow Character in thread, special business in thread, by growing the plant in thread, or harvesting it from the wild in thread.
The Form of the purchase is one or the other. Each purchase of the listed price is for only ONE of the forms, if there are multiple, in the quantity listed. If you want both the leaf and fruit of a plant, you must purchase it twice.
All listed items are for the exact fruit or leaves, or other part, of the plant and never the entire plant itself unless otherwise stated in the Form column.
The Form of the purchase is one or the other. Each purchase of the listed price is for only ONE of the forms, if there are multiple, in the quantity listed. If you want both the leaf and fruit of a plant, you must purchase it twice.
All listed items are for the exact fruit or leaves of the plant and never the entire plant itself unless otherwise stated in the Form column.
The Form of the purchase is one or the other. Each purchase of the listed price is for only ONE of the forms, if there are multiple, in the quantity listed. If you want both the leaf and fruit of a plant, you must purchase it twice.
All listed items are for the exact fruit or leaves of the plant and never the entire plant itself unless otherwise stated in the Form column.
In order to purchase Aquatic plants, a Character must be shopping within an area that is at most 1 days travel from the Region of the plant. If the travel distance is farther than 1 day, the Character must pay the Imported price.
Name
Quantity
Region
Rarity
Algae, Green
8oz
Freshwater / Saltwater
Common
Algae, Oil
1oz
Freshwater
Uncommon
Algae, Red
8oz
Freshwater / Saltwater
Uncommon
Kelp
8oz
Saltwater
Common
Sea Grapes
1 cup
Saltwater
Uncommon
Seaweed, Oil
1oz
Saltwater
Uncommon
Seaweed, Other
8oz
Saltwater
Common
Meat Based
Most Meat types can be found in all regions. If this is not the case, it will be noted below. Prices are listed as per quantity – this does not change if you buy a different part of the animal. For example, a pound of meat would cost the same as a pound of bone or organs of the same animal. If you wish to buy specific parts, such as an eye, that generally weighs less than a pound, simply divide and round up if necessary. Purchasing a whole animal requires a google search (or Lore article search if there is one) to find the average poundage of the animal and purchasing that many pounds of its meat. Purchasing a live animal has a separate price listed elsewhere on this Price List.
Some higher prices might not be because of the quality of the meat, such as Donkey or Horse, but instead because of the rarity of the animal being slaughtered for meat and not used for other purposes.
Please note that the Eggs of a bird in this section can be purchased in a Quantity of 6 equal to the price of the Rarity of the bird the eggs come from.
Clothing is can be extremely versatile and unique. Below you will find Modifier traits, such as Size and Material, and Item Prices. First, choose your item. Multiply its price by the Size Modifier. Multiply that result with the Material Modifier. All totals should be rounded up to the nearest copper coin. Accessories do not choose a size. Not all clothing realistically can come in all available materials, please use common sense.
Formula: (Item Price x Size Modifier) x Material Modifier = Total Price
Sizes
Price Modifier
Toddler
x .33
Child
x .5
Teenager
x .75
Adult
x 1
Below are cloth materials for the vast majority of clothing listed in this section.
Cloths
Region
Price Modifier
Cotton
All
x 1
Denim
All
x 1.6
Linen (Flax)
All
x 1
Fur, Common
All
x 2
Fur, Uncommon
All
x 3
Fur, Rare
All
x 5
Hemp
All
x .8
Lace
All
x 3
Leather
All
x 2.15
Silk
All
x 100
Wool
All
x 1.33
Rarity of Fur cloth is determined by the Rarity of the fauna it comes from within the desired Region.
Below are metallic or wood materials used mainly for clothing accessories.
Other
Price Modifier
Brass
x 1
Copper
x 1.33
Gold
x 9
Iron
x 3
Silver
x 7
Steel
x 3.5
Wood
x 1
Below are prices for Gem additions to any item under the Clothing and Accessories section.
Gem
Price
Basic, 1 oz
1 gold
Rare, 1 oz
8 gold
Exotic, 1 oz
20 gold
Armwear
Item
Price
Arm Band – Single
1 silver
Arm Warmer – Pair
2 silver
Evening Gloves – Pair
4 silver
Gloves – Pair
3 silver
Muff
4 silver
Accessory
Price
Cufflink – Pair
6 silver
Belts
Item
Price
Belt
1 silver
Garter
4 silver
Sash
5 silver
Suspenders
3 silver
Accessory
Price
Belt Buckle
6 silver
Coats
Item
Price
Cape
6 silver
Cloak
7 silver
Jacket
5 silver
Sweater
4 silver
Accessory
Price
Button x4
1 silver
Hood
2 silver
Dresses
Item
Price
Short (Upper Thigh)
5 silver
Medium (Knee)
6 silver
Long (Ankle)
7 silver
Robe
7 silver
Train
3 silver per yard
Accessory
Price
Buckle
4 silver
Button x4
1 silver
Headwear
Item
Price
Bedcap
1 silver
Ear Covering Hat
4 silver
Full-Brimmed Hat, Large
7 silver
Full-Brimmed Hat, Small
6 silver
Half-Brimmed Hat
4 silver
Helmet
1 gold
Top Hat
8 silver
Veil
1 gold
Face Covering
3 silver
Shoes
Item
Price
Boot, Ankle
6 silver
Boot, Knee
8 silver
Boot, Shin
7 silver
Boot, Thigh
1 gold
Dress Flat
5 silver
Foot Wrap
3 silver
High Heel
1 gold
Sandal
6 silver
Shoe
5 silver
All shoes come with lacing, expect those that come with nothing. Other closures fall under Accessories.
Accessory
Price
Buckle
4 silver
Steel Toe
7 silver
Pants
Item
Price
Overalls
1 gold
Skirt, Short
4 silver
Skirt, Long
5 silver
Trousers, Short
6 silver
Trousers, Long
8 silver
Accessory
Price
Buckle
4 silver
Button x4
1 silver
Torso
Item
Price
Long-Sleeved
3 silver
Short-Sleeved
2 silver
Sleeveless
2 silver
Tunic
4 silver
Vest
3 silver
Accessory
Price
Button x4
1 silver
Underwear
Item
Price
Brassiere
6 silver
Slip
6 copper
Socks, Ankle
3 copper
Socks, Calf
3 copper
Socks, Knee
4 copper
Tights
6 copper
Undershirt
3 copper
Underwear
2 copper
All shoes come with lacing, except those that come with nothing. Other closures fall under Accessories.
Accessories
Accessories are either wearable items or tools that don’t quite fit into any other category in the List at the moment. From professional tools to fashionable and practical accessories, you may find it here.
Jewelry
Jewelry prices below are base prices that MUST be modified per the material Modifiers at the beginning of the Clothing Section. Any Gems in the Jewelry must be paid for seperately as well.
Item
Price
Necklace
3 silver
Bracelet
2 silver
Earrings
4 silver
Pin
3 silver
Item
Price
Eyeglasses
10 gold
Bifocals
50 gold
Spyglass
70 gold
Skin Care
Item
Quantity
Price
Soap, Unscented
8 oz
3 copper
Soap, Scented
8 oz
4 copper
Lotion, Unscented
8 oz
3 copper
Lotion, Scented
8 oz
5 copper
Fragrance, Common
4 oz
8 silver
Fragrance, Uncommon
4 oz
1 gold
Fragrance, Rare
4 oz
2 gold
Fragrance, Exotic
4oz
4 gold
Makeup
Item
Quantity
Price
Rouge, Common
4 oz
4 copper
Rouge, Exotic
4 oz
1 silver
Lip Balm, Uncolored
4 oz
2 copper
Lip Balm, Colored
4 oz
8 copper
Lip Balm, Exotic
4 oz
2 silver
Eye Shadow, Common
2 oz
3 copper
Eye Shadow, Exotic
2 oz
1 silver
Eyeliner, Black
2 oz
3 copper
Eyeliner, Colored
2 oz
8 copper
Armor
Armor follows different modifiers and rules than regular clothing. All armor pieces hold a certain number of armor points which is useful during combat. See the combat system to understand how armor affects the outcome of a fight. Regular clothing does not have armor points. Only the items below do.
Players can choose either individual pieces of armor to purchase, or full sets, which have slightly higher armor point totals. Then they can choose the material of the armor, which increases armor points even more. Finally they can choose the quality of the armor, which further increases or decreased the armor points.
Material
Price Modifier
Armor Points
Gambeson
x.75
-1
Leather
x1
+0
Bronze
x2.5
+1
Iron
x4
+2
Steel
x7
+3
Exotic
x10
Moderator’s Discretion
Piece
Price
Armor Points
Head
7 gold
6
Torso
9 gold
10
Arm x2
4 gold
2
Leg x2
5 gold
4
Full sets of armor contain all individual pieces listed above, but with more coverage and therefore less weak spots resulting in a larger armor point total. Full Sets, though, are restricted in materials. A Chainmail Set can only be made in Iron or Steel. A Normal Set can be made in all materials, except Gambeson. Prices below are based on Leather materials, therefore someone purchasing Chainmail would have to take the listed price of 30 gold and use the x4 Iron modifier for a total of 120 gold, this would technically be the minimum price for Chainmail Sets since their lowest material quality is Iron. Also note that full armor suits cannot be made by Apprentice blacksmiths because of their complexity, so they cannot have the Apprentice quality modifier applied to them.
The Armor Points Modifier is based on the Individual piece’s original Armor Points as listed above, along with the Material Modifier. So a Torso holds a Leather base of 10 Armor Points. A Normal Set has a x2 Modifier, making the total for a Leather Torso within a Normal Set would be 20 Armor Points. And Iron Torso within a Normal Set would then add +2 to that total for 22 Armor Points.
Full Set
Price
Armor Points
Chainmail Set
30 gold
x1.5
Normal Set
35 gold
x2
Weapons
As you may notice, there are different categories of weapons listed, but not many actual weapons and their prices. If there is a weapon you would like, post it in the Price List Requests thread and it will be swiftly added with a price attached!
All weapons below are considered to be made by Journeyman artisans. Characters can purchase Expert or Master made weapons from specific locations or other PCs that will be more expensive, but more durable and lasting.
Below you will find a few different types of one handed swords avalible for purchase. There are many more one handed swords that exist, but these three are the most common and differ greatly in terms of edges and styles. So if you want to purchase a one handed sword that is not on this list, just compare it to these four and use the price that fits closest with your sword in mind. If your sword is significcantly different and you can’t decide, contact a Moderator and we can help you figure it out, or even put a new sword on the list.
Name
Price
Single-Edged
3 gold
Double-Edged
5 gold
Rapier
4 gold
Broadsword
7 gold
Two-Handed Swords
Below you will find a few different types of two handed swords avalible for purchase. There are many more two handed swords that exist, but these three are the most common and differ greatly in terms of size. So if you want to purchase a two handed sword that is not on this list, just compare it to these three and use the price that fits closest with your sword in mind. If your sword is significcantly different and you can’t decide, contact a Moderator and we can help you figure it out, or even put a new sword on the list.
Name
Price
Longsword
6 gold
Greatsword
8 gold
Zweihander
11 gold
One-Handed Axes
Name
Price
Two-Handed Axes
Name
Price
One-Handed Maces
Name
Price
Bar Mace
3 gold
Flanged Mace
5 gold
Spiked Mace
7 gold
Clubbed Mace
4 gold
Two-Handed Hammers
Name
Price
Traditional Bows
Traditional Bows do not hold to the same material modifiers as other categories. All bows are made from wood and do not take the wood modifier. The listed price is the solid, unchangeable, price.
Name
Price
Longbow
6 gold
Recurve
5 gold
Crossbows
Crossbows do not hold to the same material modifiers as other categories. All bows are made from wood and do not take the wood modifier. The listed price is the solid, unchangeable, price. If you want a metal crossbow you must speak to a PC or Moderator led NPC to create a custom metal crossbow.
Name
Price
Traditional
12 gold
Arrows and Bolts
Name
Price
Arrow, Stone
2 copper
Arrow, Common Bone
2 copper
Arrow, Metal
4 copper
Bolt, Stone
2 copper
Bolt, Common Bone
2 copper
Bolt, Metal
4 copper
Daggers
Name
Price
Single-Edged
1 gold, 4 silver
Double-Edged
1 gold, 8 silver
Multi-Pronged
2 gold
Exotic
4 gold
Polearms
Name
Price
Bec de Corbin
6 Gold
Shields
Name
Price
Buckler
2 gold
Viking
4 gold
Kite
5 gold
Heater
5 gold
Pavise
6 gold
Throwing Blades
Name
Price
Blade Heavy x5
8 silver
Handle Heavy x5
8 silver
Balanced x5
1 gold
Check out this decent guide for how to throw knives.
Flexible Weapons
Name
Price
Whip (Short)
2 gold
Whip (Long)
3 gold
Chained Whip
4 gold
Spiked Apparel
Name
Price
Staves
Name
Description
Price
Basic Staff
Basic pole between 6-12 feet.
8 silver
Tipped Staff
Basic pole between 6-12 feet with metal textured tips.
1 silver 4 copper
Walking Staff
Basic pole around 4-6 feet usually with some sort of weight on one end, such as a large wood knot, or spherical addition.
8 silver
Crafting Quality
With time and experience, crafters develop styles and techniques that enhance their products in various ways. The quality of an item reflects the skill level of the person that made it. Products that show the true talent of experts and masters are less common to see, and thus, have more value. It is possible for highly experienced craftsmen to create a product that is simple and less expensive. Below are the modifiers that are to be applied to an item’s price and other values. These modifiers can be applied to any item.
Quality Level
Price Adjustment
Weapon Effect
Armor Bonus
Apprentice
x .8
-5 on rolls
x .8 (Min -1)
Journeyman
x 1
N/A
N/A
Expert
x 3
+5 on rolls
+1 to Armor Bonus
Master
x 5
+10 on rolls
+2 to Armor Bonus
Players can purchase Expert and Master armor for a higher price, but can only do so in specific locations within cities, or from other PCs with the skill level – or by creating it themselves.
Containers
Materials
Material
Modifier
Wood or Weave
x1
Glass
x1.2
Leather
x1
Clay
x1
Copper
x1.33
Iron
x3
Jars
Size
Price
6 oz
1 copper
12 oz
2 copper
20 oz
3 copper
40 oz
5 copper
1 gal
7 copper
4 gal
1 silver
Vials
Size
Price
1 mL
1 copper
3 mL
2 copper
6 mL
3 copper
10 mL
4 copper
20 mL
5 copper
40 mL
6 copper
Basket
Size
Price
Small
1 copper
Medium
3 copper
Large
5 copper
Planter
Size
Price
1 gal
4 copper
4 gal
5 copper
10 gal
7 copper
25 gal
1 silver
Chests
Size
Price
1 sq.ft
5 copper
4 sq.ft
8 copper
10 sq.ft
1 silver
16 sq.ft
3 silver
24 sq.ft
6 silver
Chest sizes are based on the sq.ftage of their inside space
All furniture is assumed to be made from a Wood material and does not include bedding/cushioning. If you are interested in different furniture materials, contact a Spirit Moderator, or post in the Price List Request thread to suggest new materials.
Quality
Modifier
Simple
x1
Good
x1.5
Great
x2.5
Exquisite
x4
Item
Description
Price
Table, End
3 silver
Table, Small
~2 people
4 silver
Table, Medium
~4 people
6 silver
Table, Large
~6-10 people
2 gold
Chair
Stool, Eating, Desk
2 silver
Bed, Single
Does not include mattress
1 gold
Bed, Double
Does not include mattress
5 gold
Desk
Flat top
4 silver
Desk, Complex
Contains shelving, cabinets/storage
8 silver
Dresser
Drawers
2 gold
Cabinets
Mounted, Standing
1 gold
Shelving
Bookshelf, loose/abstract shelves
5 silver
Cushioning
The items below follow the Material modifier below, and not the quality modifier above.
Material
Modifier
Straw
x1
Wool
x2
Feather
x2.5
Down
x5
Item
Price
Mattress, Single
8 copper
Mattress, Double
2 silver
Pillow, Sleep
2 copper
Pillow, Decorative
4 copper
Lounge Chair
4 gold
Couch, Small
7 gold
Couch, Large
11 gold
Blanket, Simple
2 copper
Quilt
1 silver
Professional Items
All items listed below are listed underneath certain profession categories. Items, then, are specific to those professions. While they can, potentially, have other uses, they mostly pertain to those specific jobs. For example every character starts with a hearth in there house at creation, but a hearth listed under the Blacksmithing profession is a Blacksmithing hearth which is extremely different from a normal hearth.
Kits
Kits are bundles of tools or other items that relate to a certain skill or profession that are simple ways for a beginner to get the items they need for that skill or profession without thinking too hard about it. The prices are all balanced – meaning buying the items within a kit separately will come out to the same amount the kit is priced as. These kits, oftentimes, are very useful sacred items for beginners.
Stone or Bone Hook x10 – Line, Plant Material x100ft – Reed or Wood Pole – Hand Net – Cast or Gill Net – Wood Spear
2 gold, 5 silver
Painting
Wooden Palette, x1 Bronze Palette Knife, x1 Canvass Frame, Small Canvass Frame, Medium Paint Brush, Large x1 Paint Brush, Medium x2 Paint Brush, Small x3 Paint Brush, Fine x1 10sqft of Canvass