Akmat Sabirov
Race: Hellbend, Male
NPC Type: TNPC
Birth Year: 265 A.C.
Profession: Primary Clink-Clink Healer & Owner, Retired Sector
Location: Avakaron
Speech: Rigarian – Fluent, Common – Conversational
Reading & Writing: Rigarian – Fluent, Common – Conversational
Teaching – Poor: +2 Bonus
Personality
Akmat is the head of the Sabarov family and famed healer. He has a warm and friendly disposition, with almost never a harsh word said and child-like excitement when he finds something new. He always cheerful, sometimes aggressively so and naturally has an outgoing personality. He is usually very animated has been known to knock things over when he gets excited. He loves teaching and children and is very gentle despite his large size. His only wife died in childbirth after Eldana was born and since then he has never taken interest in a second wife. He is completely devoted to his family and the health of Avakaron, regardless of Human or Hellbend.
Appearance
Akmat is sturdily built for a Hellbend and has a gray beard and hair that are always well kept. He has rams-style horns that wrap around his ears with only his marriage band to decorate his horns. He usually wears loose fitting shirts and trousers, generally light gray when he is working in the Clinic, and usually has a dark blue kneel length coat over it to allow him to carry tools and treats. He usually has a warm smile on his face and his skin is a dark red color and he has bright black eyes. He stands at 6’7” and weighs about 300lbs.
Skills
Skill | Level |
---|---|
Anatomy (Hellbend) | Master |
First Aid | Master |
Advanced Medicine | Master |
Investigation | Master |
Rigenology | Master |
Pyromancy | Master |
History (Avakaron) | Expert |
Botany | Expert |
Poison Crafting | Expert |
Dexterity | Expert |
Charisma | Expert |
Innovation | Expert |
Physique | Expert |
Discipline | Expert |
Anatomy (Human) | Journeyman |
Athletics | Journeyman |
Unarmed Combat | Journeyman |
Food Preparation | Journeyman |
Mathematics | Journeyman |
Singing | Apprentice |
Credit for NPC Creation goes to Ambrosia. Final decisions about the NPCs history, personality, or behaviors rest with the NPC’s creator.
0 Comments